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Mac Os X Metal Games

When you upgrade to macOS Catalina, you get more of everything you love about Mac. Experience dedicated apps for music, TV, and podcasts. Smart new features in the apps you use every day. And Sidecar, which lets you use iPad as a second Mac display. Best of all, upgrading is free and easy.

Chances are, your Mac can run macOS Catalina.

Mac computers with Metal-capable graphics processors (GPUs) can upgrade to macOS Catalina.

Make sure you’re ready to upgrade.

Before you upgrade, we recommend that you back up your Mac. Then, if your Mac is running OS X Mavericks 10.9 or later, you can upgrade directly to macOS Catalina.

Upgrading is free. And easier than you think.

  • Metal provides extremely efficient access to the GPU through its streamlined API and high-performance architecture. Check out what's new in Metal and dive into support for Metal on OS X. Understand enhancements to the Metal memory model and learn how to prepare assets for delivery in Metal-based.
  • Jan 07, 2019  Released for MacOS in April 2017, this was among the first Metal supporting games to appear on the Mac. On the RX 570, at high detail in 1080P, Windows was 15 fps faster. At 1440P, 9 fps faster, and at 4K the gap was reduced to about 4 fps.

Upgrading from macOS Mojave?

May 14, 2017 Yep. And another telltale game is on Metal too. At this rate, we are probably missing new Metal titles, in particular Unity and UE-powered games. As incredible as it may sound, there are more Metal games on the Mac than DX12 games on Windows + Xbox, only 2 such games have been released in 2017!

Go to Software Update in System Preferences to find the macOS Catalina upgrade. Click Upgrade Now and follow the onscreen instructions to begin your upgrade. If you don’t have broadband access, you can upgrade your Mac at any Apple Store.

When I tried to hop into an actual match, though, I got slammed with a message saying, “Input Blocked.” I was ready to give up. You have might have to a little extra legwork with an older controller, but it’s still worth it.In our case, the only MFi controller I had was a SteelSeries Stratus XL that was originally designed for the iPhone 6—the companion app isn’t even on the App Store anymore. MSRP $60.00It certainly doesn’t hurt that they’re not hard to set up, particularly if you have a MFi controller that was released in the last couple of years. Essentially, it should easily hook up if you hit the controller’s pairing switch and then connect to it through the Bluetooth menu in Settings. Mfi compatible games for ios. It’s still a great controller, though, and it commands a big section of our roundup of the (which kind of doubles as a list of the best gamepads for iPhone).It paired with my iPhone XS Max easily enough, and I was even able to interact with menus in the Fortnite lobby shortly after installation.

Upgrading from an older version of macOS?

If you’re running High Sierra (10.13), Sierra (10.12), or El Capitan (10.11), upgrade to macOS Catalina from the App Store. If you’re running Lion (10.7) or Mountain Lion (10.8), you will need to upgrade to El Capitan (10.11) first. If you don’t have broadband access, you can upgrade your Mac at any Apple Store.

  • OS X 10.9 or later
  • 4GB of memory
  • 12.5GB of available storage (OS X El Capitan 10.11.5 or later)*
  • Some features require an Apple ID; terms apply.
  • Some features require a compatible internet service provider; fees may apply.

For details about your Mac model, click the Apple icon at the top left of your screen and choose About This Mac. These Mac models are compatible with macOS Catalina:

  • MacBook (Early 2015 or newer)
  • MacBook Air (Mid 2012 or newer)
  • MacBook Pro (Mid 2012 or newer)
  • Mac mini (Late 2012 or newer)

Best Mac Os X Games

  • iMac (Late 2012 or newer)
  • iMac Pro (2017)
  • Mac Pro (Late 2013 or newer)

Siri

Requires a broadband internet connection and microphone (built-in or external).

Hey Siri

Supported by the following Mac models:

  • MacBook Pro (2018 or newer)
  • MacBook Air (2018 or newer)
  • iMac Pro

Dictation, Voice Control, and Voice Memos

Requires a microphone (built-in or external).

Spotlight Suggestions

Requires a broadband internet connection.

Gestures

Requires a Multi-Touch trackpad, Force Touch trackpad, Magic Trackpad, or Magic Mouse.

Force Touch gestures require a Force Touch trackpad.

VoiceOver gestures require a Multi-Touch trackpad, Force Touch trackpad, or Magic Trackpad.

Photo Booth

Requires a FaceTime or iSight camera (built-in or external), or USB video class (UVC) camera.

FaceTime

Audio calls require a microphone (built-in or external) and broadband internet connection.

Video calls require a built-in FaceTime camera, an iSight camera (built-in or external), or a USB video class (UVC) camera; and broadband internet connection.

Apple TV

High Dynamic Range (HDR) video playback is supported by the following Mac models:

  • MacBook Pro (2018 or newer)
  • iMac Pro (2017)
  • Mac Pro (2019) with Pro Display XDR

Dolby Atmos soundtrack playback is supported by the following Mac models:

  • MacBook Air (2018 or newer)
  • MacBook Pro (2018 or newer)

Sidecar

Supported by the following Mac models:

  • MacBook (2016 or newer)
  • MacBook Air (2018 or newer)
  • MacBook Pro (2016 or newer)
  • Mac mini (2018 or newer)
  • iMac (late 2015 or newer)
  • iMac Pro (2017 or newer)
  • Mac Pro (2019)

Supported by all iPad models with Apple Pencil support:

  • 12.9-inch iPad Pro
  • 11-inch iPad Pro
  • 10.5-inch iPad Pro
  • 9.7-inch iPad Pro
  • iPad (6th generation or later)
  • iPad mini (5th generation)
  • iPad Air (3rd generation)

Continuity Camera

Requires an iPhone or iPad with a Lightning connector and iOS 12 or later.

Continuity Sketch and Continuity Markup

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Requires an iPhone with iOS 13 or an iPad with iPadOS.

Handoff

Requires an iPhone or iPad with a Lightning connector and iOS 8 or later.

Instant Hotspot

Requires an iPhone or iPad with cellular connectivity, a Lightning connector, and iOS 8.1 or later. Requires Personal Hotspot service through your carrier.

Universal Clipboard

Requires an iPhone or iPad with a Lightning connector and iOS 10 or later.

Auto Unlock

Supported by Mac models introduced in mid 2013 or later.

Requires an Apple Watch with watchOS 3 or later or an iPhone 5 or later.

Approve with Apple Watch

Supported by Mac models introduced in mid 2013 or later.

Requires an Apple Watch with watchOS 6 or later or an iPhone 6s or later with iOS 13.

Apple Pay on the Web

Requires MacBook Pro with Touch Bar, an iPhone 6 or later with iOS 10 or later, or an Apple Watch with watchOS 3 or later.

Phone Calling

Requires an iPhone with iOS 8 or later and an activated carrier plan.

SMS

Requires an iPhone with iOS 8.1 or later and an activated carrier plan.

Home

Requires an iPhone with iOS 12 or later and a configured Home app.

AirDrop

AirDrop to iOS and iPadOS devices requires an iPhone or iPad with a Lightning connector and iOS 7 or later.

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AirPlay

AirPlay Mirroring requires an Apple TV (2nd generation or later).

AirPlay for web video requires an Apple TV (2nd generation or later).

Peer-to-peer AirPlay requires a Mac (2012 or later) and an Apple TV (3rd generation rev A, model A1469 or later) with Apple TV software 7.0 or later.

Time Machine

Requires an external storage device (sold separately).

Power Nap

Supported by the following Mac models:

  • MacBook (Early 2015 or newer)
  • MacBook Air (Mid 2012 or newer)
  • MacBook Pro with Retina display (Mid 2012 or newer)
  • Mac mini (Late 2012 or newer)
  • iMac (Late 2012 or newer)
  • iMac Pro (2017)
  • Mac Pro (Late 2013 or newer)

Boot Camp

Allows Boot Camp installations of Windows 10 on supported Mac models.

Exchange Support

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Requires Microsoft Office 365, Exchange 2016, Exchange 2013, or Exchange Server 2010. Installing the latest Service Packs is recommended.

Windows Migration

Supports OS X 10.7 or later and Windows 7 or later.

App Store

Available only to persons age 13 or older in the U.S. and many other countries and regions.

  • Apple Books
  • Apple News
  • App Store
  • Automator
  • Calculator
  • Calendar
  • Chess
  • Contacts
  • Dashboard
  • Dictionary
  • DVD Player
  • FaceTime
  • Find My
  • Font Book
  • Home
  • Image Capture
  • Launchpad
  • Mail
  • Maps
  • Messages
  • Mission Control
  • Music
  • Notes
  • Photo Booth
  • Photos
  • Podcasts
  • Preview
  • QuickTime Player
  • Reminders
  • Safari
  • Siri
  • Stickies
  • Stocks
  • System Preferences
  • TextEdit
  • Time Machine
  • TV
  • Voice Memos
  • Activity Monitor
  • AirPort Utility
  • Audio MIDI Setup
  • Bluetooth File Exchange
  • Boot Camp Assistant
  • ColorSync Utility
  • Console
  • Digital Color Meter
  • Disk Utility
  • Grapher
  • Keychain Access
  • Migration Assistant
  • Screenshot
  • Screen Time
  • Script Editor
  • Sidecar
  • System Information
  • Terminal
  • VoiceOver Utility
  • Arabic
  • Catalan
  • Croatian
  • Simplified Chinese
  • Traditional Chinese
  • Traditional Chinese (Hong Kong)
  • Czech
  • Danish
  • Dutch
  • English (Australia)
  • English (UK)
  • English (U.S.)
  • Finnish
  • French
  • French (Canada)
  • German
  • Greek
  • Hebrew
  • Hindi
  • Hungarian
  • Indonesian
  • Italian
  • Japanese
  • Korean
  • Malay
  • Norwegian
  • Polish
  • Brazilian Portuguese
  • Portuguese
  • Romanian
  • Russian
  • Slovak
  • Spanish
  • Spanish (Latin America)
  • Swedish
  • Thai
  • Turkish
  • Ukrainian
  • Vietnamese

](/wwdc-2015)

Metal, Apple's optimized set of 3D tools for developers, first showed up on iOS last year in the form of a particularly beautiful Unreal Engine demo. it provided answers for serious problems that my development team faced when making cinematic games on the iPhone and iPad.

But Metal for OS X? The particle effects on stage were less impressive than last year's iOS demo, and moreover, while watching the demo onstage, I couldn't help but note that Unreal Engine games barely exist for the Mac. There's Tomb Raider, the Borderlands trilogy, X-Com, and a handful of indie titles, but many major games like Mass Effect haven't been ported.

I worried that 'Metal' had become Apple's version of 'Blast Processing,' a catch phrase in the 90s for the Sega Genesis. In commercials, Sega would gloat that only the Genesis had 'Blast processing.' The only problem was, Blast Processing didn't really do anything that mattered.

But it turns out, I was wrong.

Metal for OS X is huge — and it's going to be a much bigger deal on the Mac than it is on your iPhone or iPad. If you use a Mac to produce professional content, chances are, Metal is about to drastically speed up the professional apps you use like Adobe Illustrator and Autodesk Maya.

Why Metal matters

Let's take a step back for a moment: Metal is a set of tools that Apple's third-party developers can use for 3D rendering. It bypasses the OpenGL framework — which on OS X is notoriously slow, dragging professional Mac apps down in comparison to their Windows counterparts.

To give you an example, Giant Spacekat has a Mac at our office with both Windows and OS X installed. When we use the Unreal editor on the Windows side, importing a spaceship and assembling its materials only takes 10 seconds. On the OS X side, this same operation takes almost 50 seconds. If you're a professional user, those kinds of render delays make a huge difference in what platform you want to use.

Instead, Metal lets developers use tools that run 'at the metal,' optimizing the framework on a per-device basis. Only Apple can do this, in part because — compared to the competition — the company has a much more limited set of hardware than Android or Microsoft.

During Monday's keynote, Apple showed operations in the Unreal editor that would have slowed my Retina MacBook Pro to a crawl. Using Unreal 4 on OS X is painfully slow — so slow I've considered buying a Mac Pro to compensate for the performance lag.

But if Metal is really as fast as it seems, I'm hoping I won't have to.

It's good for the game-makers

After Adobe's spotty track record with Flash, it's easy to be suspicious at the company's ability to produce applications optimized for Apple's hardware. But when the company stopped by Apple's State of the Union presentation to show off how Metal has improved both After Effects and Illustrator, I was really impressed: After Effects rendering in particular showed a drastic improvement.

Two of the most important companies making professional apps for 3D professionals have also committed to using Metal in their apps: Autodesk and The Foundry. That's huge. Any 3D professional knows that the faster your machine displays your changes, the more detailed your work can be. Autodesk Maya users, for example, might be able to look forward to leaving complex shaders active as they model and animate.

It's fantastic for Mac gamers

Metal for OS X is even better if you're an active gamer on the Mac. After all, the framework won't just be limited to the Unreal engine: All the major game engines are committed to working with Metal. This includes both Unity and companies with proprietary engines like Blizzard and 2K.

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As such, not only will we see some great Unreal games on the Mac, but some of the most important game companies will be making applications for OS X.

Perhaps most exciting is the commitment to Metal from Aspyr, a company that specializes in Mac ports of Windows games like Civilization. As grateful as I am that Beyond Earth made it to Mac, it's hard to not grouse when these ports consistently run much worse than on Windows. With Metal, we may be able to look forward to equally fast games, no matter the platform.

Time to construct some Metal

The devil is obviously in the details, and we'll see how Metal holds up in the real world when El Capitan rolls out this year. But, from everything I've seen at WWDC so far, Metal is the biggest reason for creative professionals to be excited, and I can't wait to start developing for it.

WWDC 2015

Main

Concepts everywhere

Mac Os X Metal Games For Kids

Another day, another iPhone 12 Pro concept. How much would you pay?

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If reports are accurate we might be waiting a little while longer than normal for iPhone 12 Pro. But would you care if it looked like this?