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Early 2000s Mac Submarine Game

Submarine games have come a long way since the Periscope arcade machine from the 1970s. Once they began making sub games for PCs, any Joe could be the captain of Das Boot. Taken in the context of the time it was released, which subsim is the best of all time?
  1. Early 2000s Mac Submarine Games

The Top Ten Best Submarine Games of All Time

It has been requested that the title of this article be changed to.Please see the relevant discussion.The page should not be moved unless the discussion is closed with a summary describing the consensus achieved in support of the move. See how well critics are rating the Best PC Video Games for 2000. How do they do it? They take advantage of the ActiveGS plugin, a free extension for your browser that emulates old Apple computers. And since all these old game titles are either freeware. Vehicular combat games (also known as just vehicular combat or car combat) are typically video or computer games where the primary objectives of gameplay includes vehicles, armed with weapons such as machine guns, lasers, missiles, rocket launchers, chainsaws, flamethrowers, molotov cocktails, pipe bombs, hand grenades, and other improvised weapons, attempting to destroy vehicles controlled. PC Gaming in 2000 - game system requirements, compare 2000 system specs with games from 2000 year. 21 Computer Games That Will Make Every ‘90s Girl Say, “Holy Fuck, I Loved Playing That” All I want to do is play ClueFinders and You Don't Know Jack. Posted on March 16, 2017, 16:31 GMT.

1Ssn-21 Seawolf

Seawolf involves a 'world crisis' scenario where you are ordered to hunt and kill Russian (see, it is a classic) boomers, Alfas, Oscars, frigates, landing craft, and whatever else they put in your way. You command a Seawolf class nuclear submarine, capable of astonishing underwater speeds. You have a choice of individual missions or the career plate. The missions are accompanied with a cheesy video clip of some computer programmers masquerading as news reporters. Once the mission begins, you utilize a waterfall display to isolate and classify the surrounding vessels. It always seems like the ocean is well-stocked with porpoises and whales. But somewhere, you can bet, there’s an Akula class boat or a bevy of missile frigates looking for you as well. - OnkelNeal

2Silent Service II

Am still playing it via DOS Box on a Win-10 laptop!

Silent Service II wears the description classic more like a '65 Mustang. As the commander of an American submarine in W.W.II, you hunt the Pacific for Japanese merchants or warships. The sim offers single and random missions and a career mission. You can choose from a wide variety of subs, and historical or flawless torpedoes. In the career mission, you get historical updates about actions being fought in the Pacific theater. - OnkelNeal

3Fast Attack

Fast Attack was released in the beginning of 1996 as a Los Angeles class attack sub simulation. There have been a few notable nuke subsims before Fast Attack--688 Attack Sub, Red Storm Rising, and Seawolf SSN-21. None holds a candle to the tense action and rigorous pacing of Fast Attack. - OnkelNeal

4Grey Wolf: Hunter of the North Atlantic

You get an acute sense of isolation playing Grey Wolf. The verbal responses to your orders sound as if they are coming in over a cheap radio. (This was later explained to be a recreation of verbal orders transmitted through the voice tube, or gooseport. In that context, the voices sound authentic). On the plus side, you can examine the boat from bow to stern and view some really pretty graphics of the diesel room, torpedo room, and a very clean control room. - OnkelNeal

5Aces of the Deep

Command Aces of the Deep was a really good submarine simulation. It forced a paradigm shift of ratings of all previous subsims. CAOD was leagues ahead of the competition at the time of its release, holds its ground years later, and is a shining example of a subsim done right. It is one of the few sims whose rating hasn't slipped as newer and better sims have been created. - OnkelNeal

6Fleet CommandEarly 2000s mac submarine games

Imagine the geopolitical situation of the near future. Russia has fallen on hard-liner times. China is on track to become the world's #1 economy and isn't too proud to gloat about it. Not to be left out, India flexes its newfound nuclear muscles. All of a sudden, it's not safe to live in the Kurile Islands or Taiwan anymore! Who're ya gonna call? Why, the U.S. Navy, of course. Jane's Fleet Command sets up that scenario and puts you in charge of the U.S. battle fleet, where you direct carriers, subs, missile cruisers, and planes with individual control. - OnkelNeal

7688(I) Hunter/Killer

Jane's 688(I) takes its name from the 688 (Improved) Los Angeles class of American attack submarines. The first of the class was commissioned in 1975, with 62 vessels built all together. Measuring 362 feet in length, 33 feet across, and displacing 6080 tons (6927 submerged), the 688 submarine is capable of firing wire-guided Mark 48 ADCAP torpedoes, Harpoon anti-ship missiles, and vertically-launched Tomahawk cruise missiles all over the place. The 688 has been America's premier warship, believed by most to be without equal in the world. If you want to immerse yourself in a billion-dollar, state-of-the-art nuclear attack submarine, and experience the tension, drama, and exhilaration of relentless world-in-the-balance naval warfare; this subsim is your ticket. - OnkelNeal

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8Silent Hunter

Early 2000s Mac Submarine Games

Silent Hunter lets you walk in the shoes of such famous American sub skippers as Dudley 'Mushmouth' Morton, Richard O'Kane, Sam Dealey, Bud Gruner, Freddie Warder, and George Grider, to name only a scant few. You wear the skipper’s cap and command an American submarine in search of ships of the Japanese Empire. Like the successful Aces of the Deep series, Silent Hunter takes the familiar elements of submarine warfare and brings you even closer to the experience. - OnkelNeal

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9Sub Command

Sub Command missions are scripted but they offer a wide range of randomness and variety. Producer Kim Castro says that a campaign needs direction to be something more than a series of 'go hunt' missions. There's no way to accomplish that without some prepared mission design. But scripted does not have to mean playing the same mission with the same ships in the same places. A big part of a nuke subsim is detecting and performing Target Motion Analysis (TMA) on contacts. Sub Command scenario design allows for dynamic groups, probability of inclusion, and random placement. So the mission you play once could have a whole new set of ships and subs, each with different goals and ROE, in vastly different starting locations. You won't know where, who, or what as you replay the mission. - OnkelNeal

10Silent Hunter II

Gameplay takes the form of single missions (eight missions plus three training missions), randomly generated convoy encounters, and a historical campaign (21 missions). The single missions are well designed but there aren’t enough of them. If you play one a day, you get a week of action. The campaign is even better designed, spanning the war and indulging the player in many of the historical high points of the U-boat war, such as the Scapa Flow attack, Dunkirk evacuation, Operation Drumbeat, severing the British lifeline to Malta, and more. The overall feel while playing the campaign is notable. Radio messages come in remarking on the progress of the war and your sub is upgraded as a result of your success. You get medals, too! Every campaign mission has a specific primary objective that must be accomplished or you are expected to replay the mission (there is a way around this, see Tactics & Tips). Campaign missions are autosaved when exiting the game, single missions are manually ..more - OnkelNeal

The Contenders

12Deepolis
14Dangerous Waters

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List Stats

Top Remixes

1. Silent Service II
2. Ssn-21 Seawolf
3. Fast Attack
OnkelNeal


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This is a comprehensive index of city-building games, sorted chronologically. Information regarding date of release, developer, platform, setting and notability is provided when available. The table can be sorted by clicking on the small boxes next to the column headings.


Legend[edit]

Video game platforms
AMICommodore Amiga
AMI32Commodore Amiga CD32
AQUAMattel Aquarius
ARCAcorn Archimedes
BBCBBC Micro, Acorn Electron and BBC Master
C64Commodore 64
CDTVCommodore CDTV
CPCAmstrad CPC
CROSSCross-platform
DESQDESQview
DOSDOS / MS-DOS
DSNintendo DS
EPOC32EPOC32
FMTFM Towns
GBAGame Boy Advance
GBCGame Boy Color
INTIntellivision
JAVAMEJava Platform, Micro Edition
iPhoneiPhone
iPodiPod
LINLinux
MACMacintosh / Mac OS
MAINMainframe computer
MOBIMobile phone
N64Nintendo 64
NeWSNeWS
OS2OS/2
OSXmacOS / OS X
PC98NEC PC-9801
PS1PlayStation / PSone
PS2PlayStation 2
PS3PlayStation 3
PS4PlayStation 4
PSPPlayStation Portable
SATSega Saturn
SNESSuper NES / Super Famicom
STAtari ST
SYBSymbian OS
TkTk
UNIXUnix
VCVirtual Console (Wii)
WiiWii
WINWindows 2000 / XP / Vista / 7 / 8 / 10
WIN3XWindows 3.x
WIN9XWindows 9x
X01OLPC XO-1
X11X Window System
X360Xbox 360
XOneXbox One
ZXZX Spectrum
2000s

List[edit]

YearGameDeveloperSettingPlatformNotes
1969The Sumer GameRichard MerrillHistoricalMAIN
1975HamurabiDavid H. AhlHistoricalMAINExpanded version of The Sumer Game. Published later as part of BASIC Computer Games.
1978Santa Paravia en FiumaccioHistoricalMAIN
1981Kingdom (Also known as Yellow River Kingdom)[1]David Allen[2]HistoricalBBCA conversion of the game 'Hamurabi', it was included as part of welcome package to BBC Microcomputers.
1982UtopiaDon DaglowContemporaryAQUA, INT
1989SimCityMaxis, Nintendo EAD, BabarogaContemporaryAMI, ARC, BBC, C64, CDTV, CPC, DESQ, DOS, EPOC32, FMT, GBA, iPod, LIN, MAC, MOBI (iPhone, JAVAME, SYB), NeWS, OS2, PC98, SNES, ST, Tk, UNIX, VC, WIN, XO1, X11, ZXFirst title in the series.
1990ActRaiserQuintetFantasyMOBI, SNES, VCHybrid with side-scrolling platform game.
1990MoonbaseWessonSci-fiAMI, DOS
1991Utopia: The Creation of a NationCelestialSci-fiAMI, DOS, SNES, ST
1992CaesarImpressionsHistoricalAMI, DOS, STFirst title in the series.
1993StrongholdStormfrontFantasyDOSHybrid with RTS elements.
1993SimCity 2000Maxis, Full FatContemporaryAMI, DOS, GBA, MAC, N64, PS1, PSP, SAT, SNESSequel to SimCity.
1993Lunar CommandWessonSci-fiDOSUpdated version of Moonbase.
1993The Settlers (a.k.a. Serf City: Life is Feudal)Blue ByteFantasyAMI, DOSFirst title in the series.
1994OutpostSierraSci-fiMAC, WIN3XSci-fi version of SimCity.
1995SimIsle: Missions in the RainforestIntelligentContemporaryDOS, MAC, WIN3X
1995SimTownMaxisContemporaryMAC, WIN, WIN3X
1995Caesar IIImpressionsHistoricalMAC, WINSequel to Caesar.
1996AfterlifeLucasArtsFantasyDOS, MAC, WIN9X
1996Holiday IslandSunflowersContemporaryWIN9X
1996Settlers II: Veni, Vidi, Vici, TheBlue ByteFantasyDOS, DS, MACSequel to The Settlers. Nintendo DS port was released in 2007.
1996Settlers II Mission CD, TheBlue ByteFantasyDOSExpansion to The Settlers II: Veni, Vidi, Vici.
1997ConstructorSystem 3ContemporaryPS1, WIN
1998Anno 1602: Creation of a New WorldMaxHistoricalWIN9XFirst title in the series. Hybrid with RTS elements.
1998Settlers III, TheBlue ByteFantasyWIN9XSequel to The Settlers II: Veni, Vidi, Vici.
1998Caesar IIIImpressionsHistoricalMAC, WIN9X, NotSequel to Caesar II.
1999LincityVariousContemporaryCROSSOpen source clone of Sim City.
1999PharaohImpressionsHistoricalWIN9X
1999SimCity 3000MaxisContemporaryDS, iPhone, LIN, MAC, WINSequel to SimCity 2000.
2000Cleopatra: Queen of the NileImpressionsHistoricalWIN9XExpansion to Pharaoh.
2000Master of Olympus: ZeusImpressionsFantasyWIN
2000SimCity 64HALContemporaryN64Spin-off of the SimCity series.
2000SimCity 3000 UnlimitedMaxisContemporaryLIN, WINRe-release of SimCity 3000.
2000StarPeaceOceanusSci-fiWINMMOG.
2001StarTopiaMucky FootSci-fiWIN
2001MobilityGlamusContemporaryWIN, LIN
2001Master of Atlantis: PoseidonImpressionsFantasyWINExpansion to Master of Olympus: Zeus.
2001TropicoPopTopContemporaryMAC, OSX, WIN, WIN9X
2001StrongholdFirefly StudiosFantasyWIN Hybrid with RTS elements.
2001Settlers IV, TheBlue ByteFantasyWINSequel to The Settlers III.
2002MetropolismaniaMedia FactoryContemporaryPS2First title in the series.
2002Tropico: Paradise IslandBreakAwayContemporaryWIN, WIN9XExpansion to Tropico.
2002Moonbase CommanderHumongousSci-fiWIN
2002Emperor: Rise of the Middle KingdomBreakAway, ImpressionsHistoricalWIN
2003SimCity 4MaxisContemporaryOSX, WINSequel to SimCity 3000.
2003SimCity 4: Rush HourMaxisContemporaryOSX, WINExpansion to SimCity 4.
2003Anno 1503: The New WorldMaxHistoricalWIN9X, WINSequel to Anno 1602: Creation of a New World. Hybrid with RTS elements.
2003Tropico 2: Pirate CoveFrog CityHistoricalOSX, WIN
2003Anno 1503: Treasures, Monsters and PiratesMaxHistoricalWINExpansion to Anno 1503: The New World.
2004Immortal Cities: Children of the NileTilted MillHistoricalWIN
2004Outpost Kaloki XNinjaBeeSci-fiWIN, X360
2005Settlers: Heritage of Kings, TheBlue ByteFantasyWINSequel to The Settlers IV.
2005Medieval Lords: Build, Defend, ExpandMonte CristoHistoricalWIN
2005Stronghold 2Firefly StudiosFantasyWIN Hybrid with RTS elements.
2005Settlers: Heritage of Kings - Expansion Disk, TheBlue ByteFantasyWINExpansion to The Settlers: Heritage of Kings.
2005Settlers: Heritage of Kings - Legends Expansion Disk, TheBlue ByteFantasyWINExpansion to The Settlers: Heritage of Kings.
2006CivCity: RomeFirefly, FiraxisHistoricalWIN
2006Caesar IVTilted MillHistoricalWINSequel to Caesar III.
2006Tycoon City: New YorkDeep RedContemporaryWIN
2006Dwarf FortressBay 12 GamesFantasyWIN, LIN, MAC
2006City LifeMonte CristoContemporaryWIN
2006Anno 1701RelatedHistoricalDS, WINSequel to Anno 1503: The New World Hybrid with RTS elements.
2006Glory of the Roman EmpireHaemimontHistoricalWIN
2006Settlers II 10th Anniversary, TheBlue ByteFantasyWINRemake of The Settlers II: Veni, Vidi, Vici.
2007Anno 1701: Dawn of DiscoveryKeenHistoricalDSHybrid with RTS elements.
2007Settlers: Rise of an Empire, TheBlue ByteFantasyWINSequel to The Settlers: Heritage of Kings.
2007Anno 1701: The Curse of the DragonRelatedHistoricalDSExpansion to Anno 1701: Dawn of Discovery Hybrid with RTS elements.
2007SimCity SocietiesTilted MillContemporaryMOBI, WINSpin-off of the SimCity series.
2007Settlers II: 10th Anniversary - The Vikings, TheBlue ByteFantasyWINExpansion to The Settlers II 10th Anniversary.
2008A Kingdom for KeflingsNinja BeeFantasyX360
2008MicropolisDon HopkinsContemporaryCROSSOpen source version of SimCity.
2008SimCity DS 2ContemporaryDS.
2008SimCity Societies: DestinationsTilted MillContemporaryWINExpansion to SimCity Societies.
2008HinterlandTilted MillFantasyWINHybrid with RPG elements
2008Final Fantasy Crystal Chronicles: My Life as a KingSquare EnixFantasyWiiHybrid with RPG elements
2008Settlers: Rise of an Empire - The Eastern Realm, TheBlue ByteFantasyWINExpansion to The Settlers: Rise of an Empire.
2008Imperium RomanumHaemimontHistoricalWINSequel to Glory of the Roman Empire.
2009Grand Ages: RomeHaemimontHistoricalWINSequel to Imperium Romanum.
2009Anno 1404Related, Ubisoft, Blue ByteHistoricalWIN, OSX, DS, WiiSequel to Anno 1701: Dawn of Discovery. Hybrid with RTS elements.
2009Tropico 3Haemimont GamesContemporaryOSX, WIN, X360Successor to Tropico.
2009Cities XLMonte CristoContemporaryWIN
2009OpenCityDuong-Khang NguyenContemporaryCROSSOpen source. A development version is available.
2010Settlers 7: Paths to a Kingdom, TheBlue ByteFantasyOSX, WINSequel to The Settlers: Rise of an Empire.
2010A World of KeflingsNinja BeeFantasyX360
2010Cities XL 2011Focus Home InteractiveContemporaryWIN
2011Anno 2070Related DesignsSci-fiWIN
2011Tropico 4Haemimont GamesContemporaryWIN, X360, OSX
2011Cities XL 2012Focus Home InteractiveContemporaryWIN
2011Stronghold 3Firefly StudiosFantasyWIN, OSX, LINHybrid with RTS elements.
2013SimCityMaxisContemporaryWIN, OSXRelaunch of Simcity Series.
2014BanishedShining Rock SoftwareHistoricalWIN
2014Tropico 5Haemimont GamesContemporaryWIN, OSX, LIN, X360, PS4[3]
2014Stronghold Crusader 2Firefly StudiosFantasyWIN Hybrid with RTS elements.
2014Clockwork EmpiresGaslamp GamesFantasyWIN
2015Cities: SkylinesColossal OrderContemporaryWIN, OSX, LIN, PS4, XOne, NSWBased on the engine used for Cities in Motion 2
2015Cities XXLFocus Home InteractiveContemporaryWIN
2015Anno 2205Blue ByteSci-FiWINSequel to Anno 2070
2018Frostpunk11 bit studiosSci-FiWIN
2019Dawn of ManMadruga WorksHistoricalWIN, OSXPrehistoric city builder that takes place from the Paleolithic to the Iron Age.
2019Tropico 6Limbic EntertainmentContemporaryWIN, OSX, LIN, PS4, XOne
2019IslandersGrizzly GamesFantasyWIN, OSX, LINCasual city builder with low-poly aesthetic
2019Anno 1800Blue ByteHistoricalWIN
2020Builders of EgyptStrategy LabsHistoricalWINAncient Egypt city builder that will take place from the birth of Egyptian Civilization to the Ptolemaic Kingdom and Cleopatra's death.

See also[edit]

References[edit]

  1. ^'Welcome for BBC Micro (1981) - MobyGames'. Retrieved 2 October 2016.
  2. ^http://bbc.nvg.org/doc/Welcome.pdf
  3. ^'9 Ways To Dictate Like A Pro In Tropico 5 on PS4'. Retrieved 2 October 2016.
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